Learn how to structure screens so that they’re intuitive for players and fit beautifully into the game
Understand the logic of game interfaces
By the end of the course, you’ll have complete projects ready to showcase to employers or studios
Create an impressive portfolio project
Why you’ll love this course
Discover how to go from an idea and wireframe to the final design of buttons, icons, and screens
Master the UI artist’s workflow
Course Program
Learning plan
Block 1: Introduction to UI
We will figure out why interfaces are needed, explore the setting for your project, and create a full technical specification for yourself!
Block 2: UX Basics for Mobile Games
We will outline the main types of elements in an interface and their characteristics. We will cover user flows and adaptability. By the end of this block, we will create the window structure for your game.
Block 3: Content
We will learn what makes chips different from icons, and how to make them clear and readable.
Block 4: Interface Stylization
We will create visual styling and define the look of frames, buttons, and panels to fully immerse the user in your game.
Block 5: Color and Tone — Their Role in UI
We will choose a palette and maintain proper contrast exactly where it “works” in the interface. We will place accents correctly and learn to guide user actions.
Block 6: Typography
We will discuss how to choose a font, where and which typefaces work best, and learn to apply styles and effects.
Block 7: Rendering
We will render all window concepts, create wow-effects, and organize a working file on the go. We will pre-align all elements so that no perfectionist suffers.
Block 8: Game Backgrounds
We will develop several backgrounds for your interface.
Block 9: UI-kit
We’ll learn what it is, create one ourselves, and learn how to export elements for integrating them into a game.
Block 10: Logo
We’ll draw a colorful logo for our project.
Block 11: Portfolio Presentation
We’ll learn how to present your project attractively in a portfolio.
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Our Students’ Interfaces
Heh, we’ve prepared a whole page full of student projects just for you!
These three months were packed with knowledge! The course materials were detailed and thoughtfully structured. Every week brought something new and exciting. Special thanks to my mentor Alexander — his feedback was always clear and helpful, guiding me step by step
UI Artist
Reviews
DARYA T.
Extremely thorough material - perfect for beginners in game dev! The format was comfortable and engaging. I appreciated the structured lessons and clear visual explanations. Alexander was always supportive and gave constructive feedback
UI Artist
Reviews
ALYONA B.
The course was a fantastic experience! Everything was explained clearly, and the assignments built up logically. The mentor’s feedback was invaluable - it helped me understand the nuances of UI and improve my work
UI Artist
Reviews
MARIYA S.
This was one of the most productive and detailed courses I’ve ever taken! I learned how to think like a UI artist and present my work professionally. Now I have strong portfolio pieces that I’m proud to show to studios
UI Artist
Reviews
Your mentor will share professional tools, insights, and tips from real production
Dream of working with an experienced team?
UI artists are essential in every game studio - learn skills that make you stand out from the crowd
Want to master a high-demand profession?
Learn how to choose the right shapes, colors, and hierarchy to design an intuitive, high-quality interface
Strengthen your UX fundamentals
Why Take This Course?
Advantages
Frequently Asked Questions
The course lasts 3 months (plus 1 month for polishing the final project). During this time, you'll have time to create a full-fledged UI project.
On average, 2 hours per day. As the topics become more complex, the workload increases—on average, it's around 20 hours per week. It all depends on your level and the complexity of the project.
The main thing is that you're comfortable aligning UI elements on the screen. This course is designed for Photoshop, but if you can master this in other software, that's fine too.
Basic knowledge of Photoshop and drawing experience are desirable, as well as an understanding of the studio pipeline in 2D rendering.
Adobe Photoshop (preferably the latest version), a graphics tablet (even a budget one will do) and your hands 🙂
Don't worry, you will have additional time (1 month) to finalize the project.
Yes, upon completion of the course you will receive a Redby Art certificate.
We want you to finish a complete, polished project! After completing the main program, you’ll have one extra month to finalize your work and submit it for mentor review.