Redby.Art is an active studio with a unique pipeline that we utilize daily in our projects with real clients.
Redby.Art
9+
Years of game Development Experience
Students
500+
Internship with Potential Employment
Official Educational License
We are Redby Art, a CG studio with over 9 years of experience in the game development industry. We specialize in graphics for mobile games and apps, and we work with great clients all over the world.
Years of Experience in the Game Development Industry
Students, Many of Whom Now Work at Leading Companies (e.g., Gamepack, Playrix)
500+
9+
Permanent Access to All Materials, with No Subscriptions or Extra Fees
Internshipwith Potential Employment
Online School with anOfficial Educational License
Our teachers
LINA KOVALENKO
Senior artist Experience in the industry for over 4 years. Concept artist, illustrator, character artist Teaches 2D Artist course, has taught over 100 beautiful students <3
NASTYA BORISOVA
Senior artist Lead of casual projects in the studio. Curator of the course "Basics of character creation", leads a team of 2D artists who strive to create fascinating and memorable characters.
ЕКАТЕРИНА ЛОСЬ
Art Lead UI-artist, environment artist. Curator of many projects of the studio, teacher of the course “Game Interface Artist”. Experience of more than 5 years.
We have received our educational license from the state! This is a big step forward, and we’re now ready to offer our students high-quality training.
The certificate you receive after completing the course can significantly boost your future career opportunities.
Students who successfully completed their studies and received a job offer in our studio
I would like to share my feedback on the course "2D Artist". Firstly, I would like to note the friendly and welcoming atmosphere in the company, from the beginning of booking a place on the course to cozy calls - at all stages.
Anne Frank
Completed the course: "2D Artist"
I took the course “Game Interface Artist”, first stream. And it was super useful) I have zero experience in the topic of ui, it was a bit scary. But the material is designed for beginners as well, everything is very detailed, clear and informative.
Daria Ilyicheva
Completed the course: "Game Interface Artist"
The course is very capacious and clear, for me it was especially useful to learn about how to pick up the right color in casual, with a visual selection of each color, as well as information about the setting of brushes and Photoshop itself.
Kristina Antonova
Completed the course: "2D Artist"
Hi!) I have taken courses at other schools before, but I fell in love with the guys at the ducklings course, so I took the character course. The first two weeks were interesting not so much from the point of view of the assignments, but more from the lectures - a lot of information.
Christina Fait
Completed the course "Basics of Character Creation"
Hi, I was finally able to complete the presentation of work from the UI course. Probably one of the most productive and longest courses I've taken. I'm happy with the result. I immersed myself in the process as much as possible, everything is as balanced as possible. I really liked the fact that this course devotes a lot of time to the technical component of the process: the correctness of saving a file, at what moments and how it is allowed to use layer styles (this is a separate magic) and other nuances.