Understand how to construct simple shapes and turn them into full game-ready houses and scenes
Master isometry from scratch
We’ll show you how a real game development pipeline works. What you’ll create isn’t just «a study drawing, ” but a real production-style project
Learn the studio workflow
Your mentor will guide you step by step, support you, and help you move confidently through each stage
You won’t be alone
Why you’ll love this course
Go from sketch to final render and end up with a finished portfolio piece - a cozy house and its environment!
Create your first isometric object
Course Program
Learning plan
Block 1: Introduction
In the first week, you’ll learn what types of isometric objects are used in games. We’ll go over simple forms and grids — the foundation you’ll need for further progress. You’ll learn how to build a scene with an isometric grid, which simplifies complex shapes and boosts your confidence for real projects.
Topics: Overview, grid creation, shapes, sketching by hand using the grid
Block 2: Concept Development
In this section, you'll learn how to develop isometric concepts. We'll discuss how to use references and structure your ideas. You'll understand how to transform real-world objects into stylized ones and what to consider when designing new shapes. This will help you create cool and original projects in the future.
Topics: Idea Generation, Form and Design, Casual Stylization, Concept Development
Block 3: Casual Color
You'll learn how color influences the character of an image and master the basics of color harmony. We'll explore how to choose the right palette and how to work with pure colors in shadows and highlights. Through hands-on practice, you'll strengthen your color skills and learn to use references and associative palettes to achieve expressiveness in an image.
Topics: Color Wheel and Palettes, Working with Casual Color, Concept in Color
Block 4: Lighting and Tone
In this step, we'll dive into working with lighting and volume. You'll learn how to set up lighting at different angles. We'll work on tone and understand cast shadows. You'll also be reinforcing the theory, focusing on light and shadow, right from the first stage of rendering your house! ❤️
Topics: Lighting Types, Occlusion and Form, Initial Rendering and General Volumes
Block 5: Materials
It's time to continue working on the render, adding textures and polishing our house. You'll learn how to apply casual textures, work on ambient occlusion, and improve lighting and contrast. This will help make your work more vibrant and expressive.
Topics: Materials, Casual Textures, Finalizing
Block 6: Final Project
In this part of the course, you'll dive into your thesis. We'll discuss why project design is so important for your portfolio and personal satisfaction. We'll create an attractive design with a thematic theme and a description of your work. We'll also show you how to create a presentation for ArtStation or Behance so your work looks professional and attracts attention. 😊
Topics: The Role of Presentation, Portfolio Style, Project Design, Creating a Cover for Platforms
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Our Students’ Houses
Heh, we’ve prepared a whole page full of student projects just for you!
Я кайфанула от курса по изометрии! Понятные лекции, интересные домашки, очень полезный фидбэк! Куратор Катя восхитительная! Не жаль ни секунды потраченного времени и огромная гордость за себя! Спасибо за этот удивительный опыт)
Isometric Workshop
Reviews
Константин К.
Курс «Мастерская изометрии» стал для меня первой серьёзной работой в области не только изометрии, но и игрового окружения вообще. Тем удивительнее, что удалось привести его к некоторому вполне удовлетворительному финалу, хотя злостный дефицит времени регулярно вынуждал принимать решения не самые обдуманные и не всегда рациональные. В немалой степени способствовала успешному и своевременному завершению курса работа замечательной наставницы Екатерины!
Isometric Workshop
Reviews
Анна Б.
Хочу поделиться впечатлениями о курсе по изометрии. Я никогда не пробовала рисовать в изометрии и страшно ее боялась, поэтому для меня курс «от идеи до домика» стал настоящим спасением! Мы начинали с простых врезок и постепенно увеличивали сложность работы, поэтому работа была понятной и сглаженной. Единственное о чем я жалею, это о том что не прошла этот курс раньше (но его раньше и не было). Поэтому однозначно рекомендую, особенно тем, для кого это неизведанная дорожка
Isometric Workshop
Reviews
Людмила а.
Давно хотела попробовать нарисовать домик в изометрии, но всегда настораживал этот непонятный процесс рисования чего-то без привычной нам перспективы, казалось что будет сложно и тяжело. Курс полностью раскрывает все аспекты изометрии на 100%, а куратор всегда подскажет, если случается какой-то "затык" и никак не можешь понять, как сделать лучше) Мне понравилось, что в видео подробно шаг за шагом показывают пайплан работы.
Isometric Workshop
Reviews
Why Take This Course?
Advantages
Show real, polished isometric work in your portfolio and boost your chances during interviews!
Get that dream job offer
Employers value artists who can create strong isometric game assets - it’s a skill that opens many doors
High demand in the market
Think spatially and build 3D forms confidently
Learn the basics and start creating concepts
Frequently Asked Questions
6 weeks (plus an additional month to submit the final project). Even if you miss the deadline, you'll have time to finish the work and get feedback from your mentor.
On average, 2-3 hours per task is enough to create a basic foundation. If you want to further refine and improve the project, you can add more time. Even 15-30 minutes a day is already progress.
Yes, you can. But keep in mind: some Photoshop features are missing, such as the vector pen. The main thing is that the final files can be opened correctly in Photoshop.
Preferred. It's best to take the course after "2D Artist" or have a foundation in color and shapes. We'll be step-by-step, and the instructor is always available to help if you're having trouble.
Adobe Photoshop (or Procreate), graphics tablet (even a budget one will do)
on average 45 minutes per week :)
Don't panic. Even if you're behind schedule, you'll have extra time (+1 month) to calmly finish the project and get a review from your supervisor.
Yes, after completing the course you will receive a Redby Art certificate <3
In this bonus lecture, we’ll go through how to create isometric tiles for environments and learn how to make seamless textures. You’ll also discover how to use asset reuse for efficient work. These skills will help you improve your projects and make them look more professional.