And then⦠drumroll⦠the final result!
Once the sketches were done, we decided to keep working with the spray-can icon, and the artist moved on to choosing colors. Here are the options she came up with:
After a bit of tweaking based on the feedback and paintover, the icon sketches were ready:
Here are the small details: when lines converge at one point, itβs also something you can avoid by slightly shifting the paste. Itβs important to avoid this so that unnecessary focal points donβt appear (when lines converge at a single point or stick to each other, a focal point is created, which can become distracting, throw off the composition, or simply trigger unwanted attention).β¨
After the adjustments, the sketches looked like this:
Theme: Artistβs tools. When the first sketches appeared, they already looked great β cute and charmingly casual.
Task 1. Icons
Quite often, new artists join us after completing one of our courses to take part in an internship - a chance to experience firsthand how work in a real studio operates. Today, weβll tell you how it all goes - from the first day to the final assignment (with plenty of art lead feedback,
of course!).
The internship begins with a cozy morning introduction to the art lead, the pipeline, and our studio guidelines (our secret treasure -
a document weβve built over years!). After that, interns receive their first assignment and dive right into a process thatβs as close as possible to how Redby Art artists actually work.
π« Internship experience at Redby Art: how we help artists enter the industry
Also, I would darken the metal part next to the cap β right now it blends together in grayscale
After some adjustments, the sketches looked like this:
Feedback: Π‘Π΅ΡΠ΄Π΅ΡΠΊΠΎ ΠΌΠΎΠΆΠ½ΠΎ Π΅ΡΡ ΠΊΡΡΠΏΠ½Π΅Π΅ ΠΏΠΎΠΏΡΠΎΠ±ΠΎΠ²Π°ΡΡ, ΡΠΎΠ»ΡΠΊΠΎ ΡΡΠΎΠ±Ρ Π½Π΅ ΡΠΏΠΈΡΠ°Π»ΠΎΡΡ ΠΏΡΡΠΌΠΎ Π² ΠΊΡΠ°ΠΉ. ΠΠΎΠΆΠ½ΠΎ Π΅ΡΠ΅ Π²ΠΎΡ ΡΠ°ΠΊ ΠΏΠΎΠ΄ΡΠ΅ΡΠΊΠ½ΡΡΡ Π³ΡΠ°Π½ΠΈ ΠΈ ΡΠΎΠ»ΡΠΈΠ½ΠΊΡ Ρ ΡΡΠΈΠΊΠ΅ΡΠΊΠΈ, ΡΠ΄Π΅Π»Π°ΡΡ ΡΠ΅ΠΌΠ½Π΅Π΅, Π° ΡΠΎ ΡΠ΅ΠΉΡΠ°Ρ ΠΎΠ½Π° ΡΠ΅ΡΡΠ΅ΡΡΡ Π½Π΅ΠΌΠ½ΠΎΠ³ΠΎ:
All of them turned out great! For the final render the artist chose the blue icon and picked these clean, casual shades to go with it:
And then it was time for light and shadow:
Feedback: The heart should be made bigger, otherwise it will get lost at a small size. If you want to keep it flat, it still needs some rendering. You could add a gradient, or maybe try a hint of drips, or a broken/smeared edge, as if itβs paint. Just carefully though - this is more something to try rather than a must-do; it might turn out unnecessary, we need to see. The cap shape can be made a bit cleaner, like this:
Feedback: You can make the tea tag bigger so the icon looks more expressive. Letβs move the gouache jars a bit closer to each other to free up more space on the left and right inside the square. And letβs transform the watercolor so itβs less vertically stretched β basically fit it more into a square, like this:
Feedback: They should be placed within square cells. The watercolor tube, for example, is currently stretched too much horizontally β you need to think about how to compose it better. And the second-to-last tube can be tilted the same way as the top one. Once you place them into the squares, youβll see where and how you can rotate them so the icons fit properly. And here are the clean sketches after the corrections:
Feedback: βAwesome sketches! Try starting with rough drafts for all icons first, then move on to clean sketches. In real work, itβs better to show quick drafts early to get approval - this saves time on revisions later. These sketches are very neat, but in production, they can be rougher. Avoid tight tangents where lines touch - it creates unwanted focal points.β